About The Role

Become part of our core engineering team and help us build the next generation open source platform for building virtual worlds.

As one of our backend programmers, you will help us architect and build web services, web applications, orchestration and monitoring of servers with massive scaling and maximum performance goals.

You will build new features, optimize existing ones and influence the vision for our data-oriented technology stack.

You will work closely with our CTO, network programmers and the rest of the engineering team to help design, develop, deploy and maintain our code.


About Us

Coherence’s mission is to revolutionize how multiplayer games are made and what they can become. You will play an important role in creating a platform that enables developers to run massive virtual worlds with millions of players.

We are a small but fast growing team of industry veterans who have shipped several hit games played by millions of people (e.g. Limbo, Inside, Battlefield 2: Modern Combat, Terminator: Salvation, Frostbite network engine, etc.).

We understand what issues game developers are facing today and what it takes to fix them. Our direction is strong, but we have a culture of openness and always welcome new ideas.


Tech and Qualifications

Some of the tech we are currently using:

  • Go, C#, Unity
  • GitHub, continuous integration environment

Fast learners with experience in other languages (especially Rust) are welcome to apply.

We are looking for someone who:

  • Has experience with orchestrating servers on Google Cloud or AWS
  • Has good command of Docker and Kubernetes
  • Has good coding practices (incl. CI)
  • Has 3+ years of industry experience (or equivalent)
  • Is ambitious, loves high quality and attention to detail, has a problem-solving mindset, a positive attitude and openness to feedback

Bonus points:

  • Shipped projects (professional or amateur, games or otherwise)
  • Enthusiasm for open source
  • Experience working in teams
  • Passion about games and their potential

Studio

We are located in the heart of Malmö, Sweden. Malmö is a fast growing city with more than 1000 game developers, good restaurants, a nice beach and great public transport and biking infrastructure (including electric scooters).

Our large and cozy studio is located at the Game Habitat DevHub, a fantastic workspace for game studios with frequent events, gatherings, a relaxation area as well as sauna and ping pong.

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* As all our internal communication is in English, we prefer applications written in English!